
This makes selecting where to move soldiers easier because you have added precision. This allows you to forgo the imprecise Nintendo Joy-Cons and use a Nintendo Switch Pro Controller instead. Overall, it's a stable experience on the portable console, and it's even better if you plug it into a 4K display with the dock. There are also some minor frame rate slowdowns when the game zooms in on certain soldiers. This could mean that the rendering resolution is even lower than that. XCOM 2 Collection runs at 30 frames per second on Nintendo Switch and looks slightly blurry even on the built-in 720p display. XCOM 2 Collection perfromance and visuals Since many missions also offer different paths, there's a lot of replayability baked in there. There's a lot to do in XCOM 2 that's going to keep you busy for dozens of hours.

While I don't think anyone's ever launched a resistance movement against extraterrestrials, I imagine the level of micromanagement would be the same. You can almost view XCOM 2 as a simulation game instead of a turn-based action game because the management is so in depth.

If I were to cover everything you have to do in XCOM 2, it would span pages upon pages. You have to stop the alien invaders from building a weapon, hide from hunters, gather resources, make contact with resistance cells, recruit soldiers, excavate alien debris, build facilities, upgrade armor… the list is endless. XCOM 2 is a complex game because there are a lot of functions to keep track of.

Nintendo Switch, PC, PlayStation 4, and Xbox One
